Silhouette - an AR book experience
Silhouette - an AR book experience
Silhouette - an AR book experience
Silhouette - an AR book experience
Client :
Self-initiated
Client :
Self-initiated
Industry:
Education
Gaming
Industry:
Education
Gaming
Year:
2024
Year:
2024
Role:
Product designer
Game designer
Unity app developer
Role:
Product designer
Game designer
Unity app developer
Project Brief
Project Brief
Project Brief
Project Brief
The aim is to implement an augmented reality application in the form of an illustrated children's book. This should contain five short texts, e.g. on animals, cars or similar, and either offer markers that can be used to display the objects three-dimensionally or detection should take place directly using the image files (e.g. by registering them as targets in Vuforia).
The aim is to implement an augmented reality application in the form of an illustrated children's book. This should contain five short texts, e.g. on animals, cars or similar, and either offer markers that can be used to display the objects three-dimensionally or detection should take place directly using the image files (e.g. by registering them as targets in Vuforia).
The aim is to implement an augmented reality application in the form of an illustrated children's book. This should contain five short texts, e.g. on animals, cars or similar, and either offer markers that can be used to display the objects three-dimensionally or detection should take place directly using the image files (e.g. by registering them as targets in Vuforia).
The aim is to implement an augmented reality application in the form of an illustrated children's book. This should contain five short texts, e.g. on animals, cars or similar, and either offer markers that can be used to display the objects three-dimensionally or detection should take place directly using the image files (e.g. by registering them as targets in Vuforia).
Problem
Problem
Problem
Problem
Parents are looking to interact with their children in a way that if both fun and educational.
How do you use technology to interact with children?
Can you teach children about animals in a way that is both memorable, interactive and fun?
Parents are looking to interact with their children in a way that if both fun and educational.
How do you use technology to interact with children?
Can you teach children about animals in a way that is both memorable, interactive and fun?
Parents are looking to interact with their children in a way that if both fun and educational.
How do you use technology to interact with children?
Can you teach children about animals in a way that is both memorable, interactive and fun?
Parents are looking to interact with their children in a way that if both fun and educational.
How do you use technology to interact with children?
Can you teach children about animals in a way that is both memorable, interactive and fun?
Solution
Solution
Solution
Solution
Create a silhouette book in which small children would need to guess what animal the silhouette represents. The answer is revealed through the dedicated app. The silhouette in the book performs as a tracker for the AR app to recognize. When seen through the app, the animal is revealed in 3D. Through the app the users can also hear the sound the animal makes and read a short information about the animal that also reveals its name.
Create a silhouette book in which small children would need to guess what animal the silhouette represents. The answer is revealed through the dedicated app. The silhouette in the book performs as a tracker for the AR app to recognize. When seen through the app, the animal is revealed in 3D. Through the app the users can also hear the sound the animal makes and read a short information about the animal that also reveals its name.
Create a silhouette book in which small children would need to guess what animal the silhouette represents. The answer is revealed through the dedicated app. The silhouette in the book performs as a tracker for the AR app to recognize. When seen through the app, the animal is revealed in 3D. Through the app the users can also hear the sound the animal makes and read a short information about the animal that also reveals its name.
Create a silhouette book in which small children would need to guess what animal the silhouette represents. The answer is revealed through the dedicated app. The silhouette in the book performs as a tracker for the AR app to recognize. When seen through the app, the animal is revealed in 3D. Through the app the users can also hear the sound the animal makes and read a short information about the animal that also reveals its name.
Personas
Personas
Personas
Personas
Costumer Journey
Costumer Journey
Costumer Journey
Costumer Journey
Design system
Design system
Design system
Design system
Silhouette Book
Silhouette Book
Silhouette Book
Silhouette Book
Onboarding page
Onboarding page
Onboarding page
Onboarding page
To see the full project presentation, please click here
To see the full project presentation, please click here
To see the full project presentation, please click here
Let’s Connect
Let’s Connect
Let’s Connect
Client :
Self-initiated
Industry:
Education
Gaming
Year:
2024
Role:
Product designer
Game designer
Unity app developer
Let’s Connect
Client :
Self-initiated
Industry:
Education
Gaming
Year:
2024
Role:
Product designer
Game designer
Unity app developer